Here is a list of all class members with links to the classes they belong to:
- i -
- id : BaseState, Game, Tile, Unit, UserInfo
- Idle() : Idle
- idleState : StateManager
- init() : BaseState, Building, Combat, Dead, Despawned, Harvesting, Idle, Spawning, Walking
- insertPlayer() : Game
- instantBuilding : Config
- instantTownHall : Config
- isAttackable() : Tile
- isBuildable() : Tile
- isClosed() : JPS::Internal::Node
- isDead() : Unit
- isDepleted() : Tile
- isHarvestable() : Tile
- isOpen() : JPS::Internal::Node
- isTerminal() : Game
- isValid() : JPS::Position
- isWalkable() : Tile
- iterator : JPS::Internal::PodVec< T >