Deep RTS
Public Member Functions | List of all members
Combat Class Reference

#include <Combat.h>

Inheritance diagram for Combat:
BaseState

Public Member Functions

 Combat ()
 
void update (Unit &unit) override
 
void init (Unit &unit) override
 
void end (Unit &unit) override
 
- Public Member Functions inherited from BaseState
 BaseState (Constants::State id)
 
virtual ~BaseState ()=0
 

Additional Inherited Members

- Public Attributes inherited from BaseState
Constants::State id = Constants::State::Base
 
std::string name = "**ERR**"
 

Constructor & Destructor Documentation

◆ Combat()

Combat::Combat ( )
inline

Member Function Documentation

◆ end()

void Combat::end ( Unit unit)
overridevirtual

Reimplemented from BaseState.

◆ init()

void Combat::init ( Unit unit)
overridevirtual

Reimplemented from BaseState.

◆ update()

void Combat::update ( Unit unit)
overridevirtual

Reimplemented from BaseState.


The documentation for this class was generated from the following files: