#include <Config.h>
◆ defaults()
| static Config Config::defaults |
( |
| ) |
|
|
inlinestatic |
◆ setAnimationEnabled()
| void Config::setAnimationEnabled |
( |
bool |
v | ) |
|
|
inline |
◆ setArcher()
| void Config::setArcher |
( |
bool |
b | ) |
|
|
inline |
◆ setAutoAttack()
| void Config::setAutoAttack |
( |
bool |
b | ) |
|
|
inline |
◆ setBarracks()
| void Config::setBarracks |
( |
bool |
b | ) |
|
|
inline |
◆ setConsoleCaptionEnabled()
| void Config::setConsoleCaptionEnabled |
( |
bool |
b | ) |
|
|
inline |
◆ setFarm()
| void Config::setFarm |
( |
bool |
b | ) |
|
|
inline |
◆ setFoodLimit()
| void Config::setFoodLimit |
( |
int |
b | ) |
|
|
inline |
◆ setFootman()
| void Config::setFootman |
( |
bool |
b | ) |
|
|
inline |
◆ setGUI()
| void Config::setGUI |
( |
const std::string & |
b | ) |
|
|
inline |
◆ setHarvestForever()
| void Config::setHarvestForever |
( |
bool |
b | ) |
|
|
inline |
◆ setInstantBuilding()
| void Config::setInstantBuilding |
( |
bool |
b | ) |
|
|
inline |
◆ setInstantTownHall()
| void Config::setInstantTownHall |
( |
bool |
b | ) |
|
|
inline |
◆ setPOMDP()
| void Config::setPOMDP |
( |
bool |
b | ) |
|
|
inline |
◆ setStartFood()
| void Config::setStartFood |
( |
int |
v | ) |
|
|
inline |
◆ setStartGold()
| void Config::setStartGold |
( |
int |
v | ) |
|
|
inline |
◆ setStartLumber()
| void Config::setStartLumber |
( |
int |
v | ) |
|
|
inline |
◆ setStartStone()
| void Config::setStartStone |
( |
int |
v | ) |
|
|
inline |
◆ setTerminalSignal()
| void Config::setTerminalSignal |
( |
bool |
b | ) |
|
|
inline |
◆ setTickModifier()
| void Config::setTickModifier |
( |
int |
tickmodifier | ) |
|
|
inline |
◆ setYieldModifierGold()
| void Config::setYieldModifierGold |
( |
float |
mod | ) |
|
|
inline |
◆ setYieldModifierLumber()
| void Config::setYieldModifierLumber |
( |
float |
mod | ) |
|
|
inline |
◆ setYieldModifierStone()
| void Config::setYieldModifierStone |
( |
float |
mod | ) |
|
|
inline |
◆ animationEnabled
| bool Config::animationEnabled = true |
◆ archerEnabled
| bool Config::archerEnabled = false |
◆ autoAttack
| bool Config::autoAttack = true |
◆ barracksEnabled
| bool Config::barracksEnabled = true |
◆ consoleCaptionEnabled
| bool Config::consoleCaptionEnabled = true |
Bool that determine print of FPS and UPS in console.
◆ farmEnabled
| bool Config::farmEnabled = true |
◆ foodLimit
| int Config::foodLimit = 100 |
◆ footmanEnabled
| bool Config::footmanEnabled = true |
◆ gui
| std::string Config::gui = "Blend2DGui" |
◆ harvestForever
| bool Config::harvestForever = false |
◆ instantBuilding
| bool Config::instantBuilding = true |
◆ instantTownHall
| bool Config::instantTownHall = true |
◆ pompd
| bool Config::pompd = false |
◆ startFood
| int Config::startFood = 1 |
◆ startGold
| int Config::startGold = 0 |
◆ startLumber
| int Config::startLumber = 0 |
◆ startStone
| int Config::startStone = 0 |
◆ terminalSignal
| int Config::terminalSignal = true |
◆ tickModifier
| int Config::tickModifier = 10 |
◆ yieldModifierGold
| float Config::yieldModifierGold = 1.0 |
◆ yieldModifierLumber
| float Config::yieldModifierLumber = 1.0 |
◆ yieldModifierStone
| float Config::yieldModifierStone = 1.0 |
The documentation for this class was generated from the following file:
- /home/per/git/code/deep-rts/include/DeepRTS/Config.h