Deep RTS
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StateChange Class Reference
#include <
StateChange.h
>
Inheritance diagram for StateChange:
Public Member Functions
virtual void
apply
(
Game
*game)
virtual void
apply_reverse
(
Game
*game)
Member Function Documentation
◆
apply()
virtual void StateChange::apply
(
Game
*
game
)
inline
virtual
◆
apply_reverse()
virtual void StateChange::apply_reverse
(
Game
*
game
)
inline
virtual
The documentation for this class was generated from the following file:
/home/per/git/code/deep-rts/include/DeepRTS/gamestate/
StateChange.h
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1.9.2