Deep RTS
Public Member Functions | List of all members
StateChange Class Reference

#include <StateChange.h>

Inheritance diagram for StateChange:
AddUnit

Public Member Functions

virtual void apply (Game *game)
 
virtual void apply_reverse (Game *game)
 

Member Function Documentation

◆ apply()

virtual void StateChange::apply ( Game game)
inlinevirtual

◆ apply_reverse()

virtual void StateChange::apply_reverse ( Game game)
inlinevirtual

The documentation for this class was generated from the following file: