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Deep RTS
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This is the complete list of members for Combat, including all inherited members.
| BaseState(Constants::State id) | BaseState | inline |
| Combat() | Combat | inline |
| end(Unit &unit) override | Combat | virtual |
| id | BaseState | |
| init(Unit &unit) override | Combat | virtual |
| name | BaseState | |
| update(Unit &unit) override | Combat | virtual |
| ~BaseState()=0 | BaseState | pure virtual |