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Deep RTS
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#include <Blend2DGUI.h>
Public Member Functions | |
| Blend2DGUI (Game &game) | |
| void | renderMap () |
Public Member Functions inherited from BaseGUI | |
| BaseGUI (Game &game) | |
Additional Inherited Members | |
Public Attributes inherited from BaseGUI | |
| cv::Mat | renderData |
Protected Attributes inherited from BaseGUI | |
| const Game & | game |
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explicit |
| void Blend2DGUI::renderMap | ( | ) |