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Deep RTS
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#include <Blend2DGUI.h>
Public Member Functions | |
Blend2DGUI (Game &game) | |
void | renderMap () |
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BaseGUI (Game &game) | |
Additional Inherited Members | |
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cv::Mat | renderData |
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const Game & | game |
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explicit |
void Blend2DGUI::renderMap | ( | ) |