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Deep RTS
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#include <Blend2DGUI.h>
Public Member Functions | |
| Blend2DBarracks (const Color &color, int tileSize, int width, int height) | |
Public Member Functions inherited from BLend2DUnitDirection | |
| const BLImage & | get (int animationCounter, Constants::Direction direction, Constants::State state) |
Additional Inherited Members | |
Protected Member Functions inherited from Blend2DUnit | |
| Blend2DUnit (const Color &color, int tileSize, int width, int height, std::string path, UnitData data) | |
| void | load () |
Protected Attributes inherited from BLend2DUnitDirection | |
| Blend2DUnitState | Up |
| Blend2DUnitState | Left |
| Blend2DUnitState | Down |
| Blend2DUnitState | Right |
| Blend2DUnitState | UpLeft |
| Blend2DUnitState | UpRight |
| Blend2DUnitState | DownLeft |
| Blend2DUnitState | DownRight |
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inline |