Deep RTS
Public Member Functions | Public Attributes | List of all members
TileData Struct Reference

#include <Map.h>

Public Member Functions

 TileData ()=default
 
 TileData (int depleteTile, std::string name, bool walkable, float walk_modifier, bool harvestable, int resources, float lumber_yield, float gold_yield, float stone_yield)
 

Public Attributes

int depleteTile
 
std::string name
 
bool walkable
 
bool harvestable
 
float walk_modifier
 
int resources
 
float lumber_yield
 
float gold_yield
 
float stone_yield
 

Constructor & Destructor Documentation

◆ TileData() [1/2]

TileData::TileData ( )
default

◆ TileData() [2/2]

TileData::TileData ( int  depleteTile,
std::string  name,
bool  walkable,
float  walk_modifier,
bool  harvestable,
int  resources,
float  lumber_yield,
float  gold_yield,
float  stone_yield 
)
inline

Member Data Documentation

◆ depleteTile

int TileData::depleteTile

◆ gold_yield

float TileData::gold_yield

◆ harvestable

bool TileData::harvestable

◆ lumber_yield

float TileData::lumber_yield

◆ name

std::string TileData::name

◆ resources

int TileData::resources

◆ stone_yield

float TileData::stone_yield

◆ walk_modifier

float TileData::walk_modifier

◆ walkable

bool TileData::walkable

The documentation for this struct was generated from the following file: