Deep RTS
Player Member List

This is the complete list of members for Player, including all inherited members.

addGold(int n)Player
addLumber(int n)Player
addStone(int n)Player
addUnit(Constants::Unit unitType)Player
canAfford(Unit &unit) constPlayer
canPlace(Unit &builder, Unit &unit, Tile &tile)Player
configPlayer
do_action(int actionID)Player
do_manual_action(int manual_action_id, int x, int y)Player
foodPlayer
foodConsumptionPlayer
getFood() constPlayer
getFoodConsumption() constPlayer
getGame() constPlayer
getGold() constPlayer
getId() constPlayer
getLumber() constPlayer
getName() constPlayer
getScore() constPlayervirtual
getStone() constPlayer
getTargetedUnit()Player
getTargetedUnitID() constPlayer
getUnitCount() constPlayer
goldPlayer
leftClick(int x, int y)Player
lumberPlayer
num_archerPlayer
num_barrackPlayer
num_farmPlayer
num_footmanPlayer
num_peasantPlayer
num_town_hallPlayer
Player(Game &game, int id)Player
playerState()Playervirtual
removeGold(int n)Player
removeLumber(int n)Player
removeStone(int n)Player
removeUnit(Unit &unit)Player
reset()Player
rightClick(int x, int y)Player
sDamageDonePlayer
sDamageTakenPlayer
setName(std::string name)Player
setTargetedUnitID(int targetedUnitID)Player
sGatheredGoldPlayer
sGatheredLumberPlayer
sGatheredStonePlayer
spawn(Tile &spawnPoint)Player
spawnUnit(Unit &unit, Tile &tile, int select)Player
spawnUnitNearSpawnPoint(Constants::Unit unitType)Player
stonePlayer
sUnitsCreatedPlayer
unitIndexesPlayer