Deep RTS
Game Member List
This is the complete list of members for
Game
, including all inherited members.
_caption
() const
Game
virtual
_onEpisodeEnd
() const
Game
virtual
_onEpisodeStart
() const
Game
virtual
_onResourceDepleted
(const Tile &tile, const Unit &unit) const
Game
virtual
_onResourceGather
(const Tile &tile, const Unit &unit) const
Game
virtual
_onTileChange
(const Tile &) const
Game
virtual
_onUnitAttack
(const Unit &unit) const
Game
virtual
_onUnitCreate
(const Unit &unit) const
Game
virtual
_onUnitDestroy
(const Unit &unit) const
Game
virtual
_render
() const
Game
virtual
_reset
()
Game
virtual
_update
()
Game
virtual
addPlayer
()
Game
caption
()
Game
config
Game
currentFPS
Game
episode
Game
Game
(const std::string &map_file)
Game
explicit
Game
(const std::string &map_file, Config config)
Game
getEpisode
() const
Game
getFPS
() const
Game
getGameDuration
() const
Game
getHeight
() const
Game
getId
() const
Game
getMaxFPS
() const
Game
getTicks
() const
Game
getTicksModifier
() const
Game
getUnit
(int idx)
Game
getUnitByNameID
(const std::string &nameID)
Game
getWidth
() const
Game
gui
Game
id
Game
insertPlayer
(Player &player)
Game
isTerminal
()
Game
map
Game
max_fps
Game
players
Game
render
()
Game
renderPlaceholder
Game
reset
()
Game
selectedPlayer
Game
setMaxFPS
(int fps_)
Game
setSelectedPlayer
(Player &player)
Game
start
()
Game
state
Game
stateManager
Game
stop
()
Game
terminal
Game
tick
()
Game
ticks
Game
tilemap
Game
units
Game
unitsNameMap
Game
update
()
Game
virtual
~Game
()
Game
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1.9.2