5#ifndef DEEPRTS_FOODCOUNT_H
6#define DEEPRTS_FOODCOUNT_H
19 [[nodiscard]]
int reward()
const override;
21 [[nodiscard]] std::shared_ptr<ScenarioCriteria>
clone()
const override{
22 return std::shared_ptr<ScenarioCriteria>(
new FoodCount(*
this));
Definition: FoodCount.h:12
int reward() const override
Definition: FoodCount.cpp:19
std::shared_ptr< ScenarioCriteria > clone() const override
Definition: FoodCount.h:21
FoodCount(int foodCountLimit, int rewardSuccess=0.01, int rewardFailure=-0.01)
Definition: FoodCount.cpp:8
bool evaluate(const Player &player) override
Definition: FoodCount.cpp:14
Definition: ScenarioCriteria.h:14
const int rewardFailure
Definition: ScenarioCriteria.h:18
const int rewardSuccess
Definition: ScenarioCriteria.h:17
Definition: DamageDone.h:10