Deep RTS
Building.h
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1//
2// Created by Per-Arne on 25.02.2017.
3//
4
5#pragma once
6
7#include "../Constants.h"
8#include "BaseState.h"
9class Unit;
10
11class Building: public BaseState {
12public:
14 name = "Building";
15 }
16
17 void update(Unit & unit) override;
18 void init(Unit & unit) override;
19 void end(Unit & unit) override;
20};
21
Definition: BaseState.h:14
std::string name
Definition: BaseState.h:19
Definition: Building.h:11
void end(Unit &unit) override
Definition: Building.cpp:38
void update(Unit &unit) override
Definition: Building.cpp:11
Building()
Definition: Building.h:13
void init(Unit &unit) override
Definition: Building.cpp:43
Definition: Unit.h:25
Definition: Constants.h:12
State
Definition: Constants.h:64